For example, query "heist AND prop" will match prop_heist_carrier, prop_dlc_heist etc, and query "barrier OR barier" will match both prop_barrier and prop_barier. Improved search: you can now use AND & OR keywords for searching. Updated the Russian translation thanks to MMK_033 Quickfix for rotation transferring when copying an object. Hotfix for Community Races incompatibilities. Please note that there appears to be some kind of issue with non-english characters, if the description doesn not add an automatic new line, you'll have to add a ~n~ character to create a line break. Currently the translation progress is the next: You can help translate the mod by creating a translation file, found in scripts/MapEditor folder. You can change your langauge in Settings. Just rename the included "Expanded ObjectList.ini" to ObjectList.ini and replace the one in your scripts/ folder.Ĭheck out this awesome addon by OmegaKingMods, adding new building blocks to the game! Normally a lot of objects cannot be spawned, but thanks to the GTA:MP Team you can unlock this and spawn building and a bunch of other stuff!Īpart from that you will need an updated ObjectList.ini. Download last NativeUI version from here.ĥ. Install latest ScriptHookVDotNet, read the requirements.Ĥ. Download and install Visual C++ Redistributable for Visual Studio 2015 圆4, x86, Visual C++ Redistributable for Visual Studio 2013 圆4, x86.ģ. These maps will save with you when you save your current map, so before creating a map, use New MapĢ. ini extension will be loaded on gamestart. You can automatically load maps by creating a directory in the scripts folder named "AutoloadMaps". Note that when loading maps, they stack, so use New Map to clean any objects. When selecting load or save from the main menu, you will be prompted to enter a filename. You can load and save your maps as XML files or as object.ini files. Mouse Wheel or RB/LB - Rotate an object while having it snapped to your cursor.Ĭ or R3 - Copy an object while looking at it or having it selected.ĭel or Controller X - Delete an object while looking at it. Mouse Right Click or LT - Move an object with the mouse while looking at it. Mouse Left Click or RT - Select an object while looking at it. The arrow above the object will switch colors. Shift or Controller A - Fly/Move/Rotate objects faster.Īlt or DPAD Down - Fly/Move/Rotate objects slower.Ĭontrol or 元 - While having an object selected, switch from moving to rotating. V or Controller Back - Open the vehicle spawning menu. P or Controller Pause - Open the ped spawning menu. Q/E or LB/RB - While having an object selected, move up/down the object, or rotate it.į or Controller Y - Open the object spawning menu. WASD or Left Stick - Fly around while inside map editor, or when having an object selected, move/rotate the object. Then you can save or load your map in various formats, currently supported are XML and Simple Trainer format (objects.ini). You have a freecam to navigate around, and you can spawn objects (with preview!), move them around with your mouse or keys. I will address this issue more in an upcoming update.This is a tool reminiscent of MTA:SA Map Editor days. Some older props are incompatible for FiveM. It is also worth noting that streaming Map Builder props to FiveM isn’t perfect. The downloads will still remain individual, as they are large in size. Streaming Mode will be for using maps created with Map Builder in FiveM. ![]() Creative Mode will be for making your maps in GTA V SinglePlayer. I have added different modes to Map Builder. I have also added a quick guide for installing requirement files. The advanced readme will show you how to easily install your YMAP files. I have officially added YMAP support via OpenIV install folders and DLC. You can now install Map Builder PRO entirely from OIV packages! Manual dlclist.xml install is still an option. OIV Install, YMAP Folder, & Advanced ReadMe The list has been refreshed, and we now have a fully functional objectlist.ini file. In the process of manual validation, I have unlocked more usable props. All props causing the game to crash have also been removed. If you use object spawn unlocker every invalid prop has been removed. ![]() If you are a Map Editor user today is your day! I have manually validated the expanded object list. I also brought back props that were previously removed in a past update. I think many of you will enjoy the selected textures for this update. In this texture pack style update includes 75 new props. New props, major object list changes, complete OIV install, YMAP folder, advanced readme, and more.
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